| Table of contents Alteridad vol.17 n.1 Cuenca Jan./Jun. 2022 Press Release | | | |
Gamification, “I have no idea what it is”: a study in the Physical Education Initial Teacher Training de Sousa Mendes, Diego; de Lima, Marcio Roberto; Reis de Freitas, Tamara Aparecida
| | Gamification and collaborative online learning: an analysis of strategies in a Mexican university Reyes-Cabrera, William
| | Do we play or gamify? Evaluation of gamification training experience to improve the digital competence of university teaching staff Martín-Párraga, Lorena; Palacios-Rodríguez, Antonio; Gallego-Pérez, Óscar Manuel
| | Perception of gamification strategies in Italian secondary school Malvasi, Viviana; Recio-Moreno, David
| | A phone app as an enhancer of students’ motivation in a gamification experience in a university context Navarro-Mateos, Carmen; Isaac J., Pérez-López
| | Service-learning in higher education between Spain and Mexico. Towards the SDGS González-Alonso, Fernando; Ochoa-Cervantes, Azucena; Guzón-Nestar, José Luis
| | Learning monitoring at low income schools in COVID-19 context Leiva-Guerrero, María Verónica; Sanhueza-Mansilla, Jimena Ivonne; Soto-Calderón, María Paz; Muñoz-Lameles, María Eliana
| | Interaction, dialogue and pedagogical practices in high school de Almeida Rezende, Rita de Cássia; Caliman, Geraldo
| | Motivational study on learning religion in Basic Education using ICT Olivares-Rosado, Justo; López-Cobo, Isabel; Conde-Jiménez, Jesús
| | Visual fixations and characters: incidence in the understanding of expository texts Padilla-Berdugo, Rodolfo Antonio; Amador-López, Jorge Alberto; Olivo-Franco, José Luis
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