Serviços Personalizados
Journal
Artigo
Indicadores
- Citado por SciELO
- Acessos
Links relacionados
- Similares em SciELO
Compartilhar
Revista Andina de Educación
versão On-line ISSN 2631-2816
Resumo
KANOBEL, María Cristina; GALLI, María Gabriela e CHAN, Débora Mirta. Use of Digital Games in Mathematics Classes: A Systematic Literature Review. Revista Andina de Educación [online]. 2022, vol.5, n.2, e209. ISSN 2631-2816. https://doi.org/10.32719/26312816.2022.5.2.12.
This article presents the main findings of a systematic literature review of the inclusion of digital games in Mathematics teaching proposals. The documentary search has been carried out from the triangulation of sources included in the Scopus and Dialnet databases, corresponding to the period from January 2020 to February 2022. The PRISMA method has been followed to select the publications, identifying 15 documents to analyze. The results show that some groups of teachers from different educational levels are interested in mediating their math classes with digital games. The areas where digital games are mostly incorporated are arithmetic, geometry, and algebra, with a greater presence of serious games than commercial ones.
Palavras-chave : digital game; Mathematics; technology; instruction.