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Ñawi: arte diseño comunicación

On-line version ISSN 2588-0934Print version ISSN 2528-7966

Abstract

LAMBERT SARANGO, Yamil Edinson. Audiovisual narratives in video game design, theoretical approaches, an approach to its particularities. Ñawi [online]. 2023, vol.7, n.1, pp.231-258. ISSN 2588-0934.  https://doi.org/10.37785/nw.v7n1.a12.

Video games have been investigated and analyzed from different angles and are within the classification of narratives. Particularities are evident in its design, such as a different audiovisual narrative proposal that is better adjusted to the needs of contemporary development. This research puts audiovisual narratives in context, the objective is to make a theoretical look systematizing conceptual principles that support the analysis of the relationship between audiovisual narratives, video games, information society and new media. The methodology is qualitative, the induction-deduction method, analysis-synthesis, documentary bibliographic review and qualitative content analysis were applied based on the exhibition of the "videogame" object, the results show that videogames as a cultural device contribute transformations to the new interactive cinematic language, that its audiovisual narrative has a link with the history of computers as a reflection of its time and that like any means of communication they are a cultural product that corresponds to a context, a society and some purposes; that take advantage of the narrative to expand new communication experiences.

Keywords : Communication; design; stories; narratives; video games.

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