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Estoa. Revista de la Facultad de Arquitectura y Urbanismo de la Universidad de Cuenca

On-line version ISSN 1390-9274Print version ISSN 1390-7263

Abstract

REAL RAMOS, Yenny Andrea  and  GUILLERMO YUNDA, Juan. Game based learning applied to Teaching the history of Pre-Hispanic Architecture. Estoa [online]. 2021, vol.10, n.19, pp.97-113. ISSN 1390-9274.  https://doi.org/10.18537/est.v010.n019.a06.

Camino al Sol (road to the sun) is a pedagogical strategy to improve the learning of the pre-Hispanic period of the history of architecture for undergraduate students. It is based on the theory of Game Based Learning (GLA), responding to a lack of motivation towards the classes, considered by students "dense, passive and monotonous." We formulated a research project to implement the ABJ through a board game aimed at strengthening knowledge of the characteristics of architecture and urbanism of the Mayan, Aztec, Inca and Tairona cultures. The study of these cultures is a key aspect of the teaching of architecture in Latin America. To understand the contribution of this new strategy, for one year we monitored student learning by analyzing their academic achievements, conducting individual interviews and focus groups. We found a positive response from students to the ABJ and an increase in their assessment scores. This evidence shows that it is possible to implement the ABJ in the teaching of architecture and it can be a response to the challenges of disinterest and lack of concentration of students. We also identify an interesting relationship between the learning process in students and our project.

Keywords : game based learning; gamification; prehispanic architecture history; teaching; learning.

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