3 2 
Home Page  

  • SciELO

  • SciELO


Ñawi: arte diseño comunicación

 ISSN 2588-0934 ISSN 2528-7966

SOLORZANO ALCIVAR, Nayeth; MOSCOSO POVEDA, Stephanie    ELIZALDE RIOS, Elizabeth. Evolución de Videojuegos y su Línea Gráfica _ un enfoque entre la Estética y la Tecnología _. []. , 3, 2, pp.125-145. ISSN 2588-0934.  https://doi.org/10.37785/nw.v3n2.a10.

There are many studies about the historical evolution of videogames, by considering, for decades, their creation as a technological milestone of obvious acceptance in the market. However, in these studies, due to the high importance given to the development of the technology they use, the value of the aesthetic aspects involved in them has been omitted. For example, the personification of a character, ignoring the importance that its design can have in fulfilling its role in the game; due to itsconnection with the player. This research seeks to analyze the evolution of graphic lines of characters and the environment of opular video games. The perception of video games in a sample size of a young Ecuadorian population is also analyzed. The most relevant aesthetic aspects of the videogames related to their evolution and success in the market are studied. The evolutionary changes that have occurred in their main characters are also analyzed, evaluating important aspects such as quality, colors, shapes and textures considered in its design. Other graphic elements are observed in the direct relation with the development of contents, and videogames trends, as well as the way in which their characters interact with a player

: aesthetic; design; graphic line; technology..

        · |     · |     · ( pdf )