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Universitas-XXI, Revista de Ciencias Sociales y Humanas

 ISSN 1390-8634 ISSN 1390-3837

FERREIRA VIEIRA, Soraya María    CASTILHO, Luana. Ubiquitous learning, communication interfaces and media skills. []. , 29, pp.201-215. ISSN 1390-8634.  https://doi.org/10.17163/uni.n29.2018.09.

The present work deals with the hypermobility that generates new possibilities of learning that propose new challenges to the producers of content and the educators. Ubiquitous learning derives from these new hyperconnected environments and, although it incorporates m-learning characteristics, it does not constitute an educational plan, it is totally informal, it is “spontaneous, contingent, chaotic and fragmented”. In this context, a Brazilian experience: the Geekie Games application, which aims to assist candidates in preparing for the ENEM (National Examination of Secondary Education) and is available in the online stores of mobile devices with the Android operating system. The user can access the simulated, animated video-lectures and tutorials, images and exercises specific to each discipline, developed by the Lemann Foundation, in partnership with other institutions of the private sector and with the support of the Ministry of Education. A first reflection on how this new device is related to media skills and its dimensions, as conceptualized by Ferrés. Communication flows become intense in the era of hypermobility and ubiquity. Mobile devices have been a great protagonist in this communicational ecology that is designed and changing learning.

: Ubiquitous learning; game; mobiles device; media competence; tactility; hypermobility.

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